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	<title>Comments on: MOH Beta feedback thread</title>
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	<link>http://www.gustavhalling.com/2010/06/20/moh-beta-feedback-thread/</link>
	<description>Just another Video Game Designer</description>
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		<title>By: ibeautyz</title>
		<link>http://www.gustavhalling.com/2010/06/20/moh-beta-feedback-thread/comment-page-1/#comment-8535</link>
		<dc:creator>ibeautyz</dc:creator>
		<pubDate>Sun, 10 Apr 2011 10:08:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=676#comment-8535</guid>
		<description>宁波体育</description>
		<content:encoded><![CDATA[<p>宁波体育</p>
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		<title>By: wirerope</title>
		<link>http://www.gustavhalling.com/2010/06/20/moh-beta-feedback-thread/comment-page-1/#comment-8352</link>
		<dc:creator>wirerope</dc:creator>
		<pubDate>Fri, 04 Mar 2011 17:43:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=676#comment-8352</guid>
		<description>Wow,Fantastic article,it&#039;s so helpful to me,and your blog is very good,I&#039;ve learned a lot from your blog here,Keep on going,my friend,I will keep an eye on it,One more thing,thanks for your post!We are a manufacture of wire rope,if you have any interest in wire rope,please welcome to &lt;a href=&quot;http://www.lkingroup.co&quot; rel=&quot;nofollow&quot;&gt;wire rope manufacture&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Wow,Fantastic article,it&#8217;s so helpful to me,and your blog is very good,I&#8217;ve learned a lot from your blog here,Keep on going,my friend,I will keep an eye on it,One more thing,thanks for your post!We are a manufacture of wire rope,if you have any interest in wire rope,please welcome to <a href="http://www.lkingroup.co" rel="nofollow">wire rope manufacture</a>.</p>
]]></content:encoded>
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	<item>
		<title>By: Webmaster Wordpress Tema Ve Dizinler</title>
		<link>http://www.gustavhalling.com/2010/06/20/moh-beta-feedback-thread/comment-page-1/#comment-7881</link>
		<dc:creator>Webmaster Wordpress Tema Ve Dizinler</dc:creator>
		<pubDate>Thu, 13 Jan 2011 23:54:54 +0000</pubDate>
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		<description>very nice post. beatifull article./14.01.2011 01:54:40</description>
		<content:encoded><![CDATA[<p>very nice post. beatifull article./14.01.2011 01:54:40</p>
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	</item>
	<item>
		<title>By: Şüphe Dizisi</title>
		<link>http://www.gustavhalling.com/2010/06/20/moh-beta-feedback-thread/comment-page-1/#comment-7774</link>
		<dc:creator>Şüphe Dizisi</dc:creator>
		<pubDate>Thu, 13 Jan 2011 04:53:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=676#comment-7774</guid>
		<description>Nice article. :)/13.01.2011 06:53:15</description>
		<content:encoded><![CDATA[<p>Nice article. <img src='http://www.gustavhalling.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> /13.01.2011 06:53:15</p>
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		<title>By: Sunnies</title>
		<link>http://www.gustavhalling.com/2010/06/20/moh-beta-feedback-thread/comment-page-1/#comment-5526</link>
		<dc:creator>Sunnies</dc:creator>
		<pubDate>Wed, 29 Dec 2010 16:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=676#comment-5526</guid>
		<description>&lt;a href=&quot;http://www.chopperseyewear.com.au&quot; rel=&quot;nofollow&quot;&gt;Cheap DG Sunglasses&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://www.chopperseyewear.com.au" rel="nofollow">Cheap DG Sunglasses</a></p>
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		<title>By: coach factory</title>
		<link>http://www.gustavhalling.com/2010/06/20/moh-beta-feedback-thread/comment-page-1/#comment-4158</link>
		<dc:creator>coach factory</dc:creator>
		<pubDate>Fri, 17 Dec 2010 09:14:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=676#comment-4158</guid>
		<description>It&#039;s a Outstanding and informative info.Things are formed symptom less. Get to know lot&#039;s of artifact which were unbeknownst to me. It&#039;s truly one of the most facilitative article I get ever read. Thank you to percentage sensing for author from you. Symmetrical I bookmarked this diplomat as asymptomatic for to get supply from it in &lt;a href=&quot;http://www.sellcoachbags.com/&quot; rel=&quot;nofollow&quot;&gt;coach factory outlet store&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a Outstanding and informative info.Things are formed symptom less. Get to know lot&#8217;s of artifact which were unbeknownst to me. It&#8217;s truly one of the most facilitative article I get ever read. Thank you to percentage sensing for author from you. Symmetrical I bookmarked this diplomat as asymptomatic for to get supply from it in <a href="http://www.sellcoachbags.com/" rel="nofollow">coach factory outlet store</a>.</p>
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		<title>By: Martin Radulov</title>
		<link>http://www.gustavhalling.com/2010/06/20/moh-beta-feedback-thread/comment-page-1/#comment-3946</link>
		<dc:creator>Martin Radulov</dc:creator>
		<pubDate>Fri, 10 Dec 2010 21:13:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=676#comment-3946</guid>
		<description>great post...thnx</description>
		<content:encoded><![CDATA[<p>great post&#8230;thnx</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MasterillioViktoria</title>
		<link>http://www.gustavhalling.com/2010/06/20/moh-beta-feedback-thread/comment-page-1/#comment-3806</link>
		<dc:creator>MasterillioViktoria</dc:creator>
		<pubDate>Sun, 24 Oct 2010 10:21:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=676#comment-3806</guid>
		<description>It is interesting to presume from this theory and parade of its appendix in gambling.
That I know around it - it concerns statistics, is applied to the conclusiveness of the nonlinear equations.
Vastly much the justification to the problem arbitration (as a remedy for till at this very moment anybody so plainly resolve nothing a smog) interests:
There is a teleshow - the virtuoso and the leader.
There are three doors. Behind rhyme of them the prize, behind two others is not present.
The chief offers a choosing to the gambler that accordingly chooses any of 3 doors (their probabilities are tally with).
After the choice is made, the principal who knows where lies a superior, opens in unison of those doors that are not chosen by the performer and shows that there the purse is not present. Also suggests the participant to select once again already between 2 doors.
Query - how to get ahead in the world to the player? (In a source it is specified that it is indispensable to substitute a choice,  the odds of a receipts behind a door on which was specified by the player who is doing not direct = 66.7 %.
Very much I put off appropriate for councils or at least references where to look.
An eye to more intersting look http://www.obu.edu/centers/images/index.html</description>
		<content:encoded><![CDATA[<p>It is interesting to presume from this theory and parade of its appendix in gambling.<br />
That I know around it &#8211; it concerns statistics, is applied to the conclusiveness of the nonlinear equations.<br />
Vastly much the justification to the problem arbitration (as a remedy for till at this very moment anybody so plainly resolve nothing a smog) interests:<br />
There is a teleshow &#8211; the virtuoso and the leader.<br />
There are three doors. Behind rhyme of them the prize, behind two others is not present.<br />
The chief offers a choosing to the gambler that accordingly chooses any of 3 doors (their probabilities are tally with).<br />
After the choice is made, the principal who knows where lies a superior, opens in unison of those doors that are not chosen by the performer and shows that there the purse is not present. Also suggests the participant to select once again already between 2 doors.<br />
Query &#8211; how to get ahead in the world to the player? (In a source it is specified that it is indispensable to substitute a choice,  the odds of a receipts behind a door on which was specified by the player who is doing not direct = 66.7 %.<br />
Very much I put off appropriate for councils or at least references where to look.<br />
An eye to more intersting look <a href="http://www.obu.edu/centers/images/index.html" rel="nofollow">http://www.obu.edu/centers/images/index.html</a></p>
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	<item>
		<title>By: bunsenbeaker27</title>
		<link>http://www.gustavhalling.com/2010/06/20/moh-beta-feedback-thread/comment-page-1/#comment-3502</link>
		<dc:creator>bunsenbeaker27</dc:creator>
		<pubDate>Sun, 25 Jul 2010 18:03:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=676#comment-3502</guid>
		<description>Just noticed something in the text overview of Helmand Valley.  The last phrase is &quot;in the brushes&quot;.  It should either be &quot;in the brush&quot; or &quot;in the bushes&quot;;  &quot;brushes&quot; are what you scrub the floor with. :)</description>
		<content:encoded><![CDATA[<p>Just noticed something in the text overview of Helmand Valley.  The last phrase is &#8220;in the brushes&#8221;.  It should either be &#8220;in the brush&#8221; or &#8220;in the bushes&#8221;;  &#8220;brushes&#8221; are what you scrub the floor with. <img src='http://www.gustavhalling.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bunsenbeaker27</title>
		<link>http://www.gustavhalling.com/2010/06/20/moh-beta-feedback-thread/comment-page-1/#comment-3500</link>
		<dc:creator>bunsenbeaker27</dc:creator>
		<pubDate>Sun, 25 Jul 2010 16:46:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=676#comment-3500</guid>
		<description>Gustav,  I&#039;m really enjoying the BETA and look forward to the retail release!  Many of the bugs/glitches I&#039;ve encountered have previously been mentioned either here or on the forums.  One I have not seen yet has to do with sprinting.  Sometimes while sprinting you bump into something or change direction too quickly and you will stop sprinting.  However you cannot start again immediately or even quite some time.  Originally thought there was a form of cool down timer, but found out that by switching weapons you can sprint again immediately.

The second issue I&#039;ve noticed is the hit detection combined with bullet damage.  The first few hours of the BETA both were perfect, you could drop three targets with one 30 round mag.  As of late thought it&#039;s a challenge to drop two people with one mag.  Server overload/connectivity issue or no region filters on the servers?

Thanks again for all of your and the rest of team at DICE&#039;s hard work on this game.  It&#039;s not a BF style game and obviously never was meant to be.  Ignore all the whiners whom want it to be a BF or COD game.  It&#039;s a nice blend of certain elements of both, but with new elements thrown in.  Good job!</description>
		<content:encoded><![CDATA[<p>Gustav,  I&#8217;m really enjoying the BETA and look forward to the retail release!  Many of the bugs/glitches I&#8217;ve encountered have previously been mentioned either here or on the forums.  One I have not seen yet has to do with sprinting.  Sometimes while sprinting you bump into something or change direction too quickly and you will stop sprinting.  However you cannot start again immediately or even quite some time.  Originally thought there was a form of cool down timer, but found out that by switching weapons you can sprint again immediately.</p>
<p>The second issue I&#8217;ve noticed is the hit detection combined with bullet damage.  The first few hours of the BETA both were perfect, you could drop three targets with one 30 round mag.  As of late thought it&#8217;s a challenge to drop two people with one mag.  Server overload/connectivity issue or no region filters on the servers?</p>
<p>Thanks again for all of your and the rest of team at DICE&#8217;s hard work on this game.  It&#8217;s not a BF style game and obviously never was meant to be.  Ignore all the whiners whom want it to be a BF or COD game.  It&#8217;s a nice blend of certain elements of both, but with new elements thrown in.  Good job!</p>
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