Battlefield 1943 released on X360!

Tomorrow for PS3! :)

19 Responses to “Battlefield 1943 released on X360!”

  1. M0t0rBreath says:

    Hey, I just saw the new Launch trailer and it looks so awesome, definitely my favorite one!

  2. Giorgos78 says:

    dear gustav

    the controls are better and thats nice i didnt coustomize the corsure speed this time

    the BACK bouton
    as i have said comfouzion comes ingame when squads dont see the targets of its other since no commader is avelaable, bad thing

    the sniper doesnt always have one kill

    GLITCH
    when flying the plane me aand some other friends saw brawn black stripes in tthe sky. it hapend one time until now

    tank gunner cant hide in the tourrent

    friendly fire had to be ON mercy!!!!!!!!!

    overall e very nice game…….because it remainds of the pc version

  3. unit_one says:

    tank gunner cant hide in the turret… Jesus Christ why!? Is this the part of a “Fun factor”?

    I haven’t yet tried the game. XBOX people say there is major lag that will be fixed soon. But this is not the point why I did not tried it.

  4. unit_one says:

    Ok, I tried the DEMO on PSN… and this is the FIRST demo in my PS3 life that had an expiry time. That was an unpleasant surprise…

    The GOOD points were————————
    1.) There was absolutely NO lag!
    2.) Sound effects are good, the vehicle noise are most awesome.
    3.) Good selection af rare weapons.
    4.) Bullet damage is nice, although I think the SMG is weaker then I thought (SMG’s fire the same ammo as pistols!)
    5.) Vehicles feel solid on road and they are not sliding or floating like in BC, that is good.
    6.) Rifle grenade is doing his job properly xD
    7.) Awesome water, mutch better than BC!
    8.) Great voice acting.
    9.) The HUD is small and it is not taking the whole screen. Nice.
    10.) Reload animations have good speed. but some of them are strange.
    11.) The tutorial mode was AWESOME!

    Ok, and here are the BAD points———————-
    1.) Tank cannon REALLY needs splash damage! Atleast 1 meter in diameter. The explosion does’nt do nothing to the infantry.
    2.) Tank’s 3rd person view gun sight does not match 1st person view, whitch makes aiming in 3rd person view very hard. (1st person view gun sight is correct)
    3.) SMG’s feel too weak, but pistols have good power.
    4.)Scout is struggling with his sniper rifle as if his gun is very old and broken, that just looks weird.
    5.) Some of the reload animations are strange.
    6.) The demo has expired too quikcly. Atleast I have managed to test everything…
    7.) The enemy red dots are still here, but now people will name them red triangles…
    8.) Tank gunner can’t hide inside the turret.
    9.) There are some visual bugs. Like flashing black squares.
    10.) The plane controls are messed up and unnatural in standart configuraton. But after finding another configuration, and flying in first person view I managed to control the plane better.
    11.) No option to manually edit the control buttons.

    Huh, we got a tie xD 11vs11 =)
    Overall the game was nice, and felt even better than BC1 demo!!

    P.S. maybe I missed some points, but I still congratulate you on releasing this game.

    • Leki says:

      “1.) Tank cannon REALLY needs splash damage! Atleast 1 meter in diameter. The explosion does’nt do nothing to the infantry.”

      Maybe the tank shells are the armour pericing type instead of high explosive ;)

      anyway the tank has the coax also which rips up people pretty quick from what i’ve seen. Giving the tank splash damage on shells and coax would probably make it overpowered. if you want to kill people with your tank shell then it just requires better aiming which is a plus in my books.

  5. Giorgos78 says:

    brige cant be repaired !!!!!!!!!!!

  6. Giorgos78 says:

    tank smoke?????

  7. Leki says:

    can someone give this a try and tell me what happends, let your mate go in the air raid bombing thing, while he is in it pile some cars, tanks etc at the exact spot where it automatically exits him to. see what happends :)

  8. Giorgos78 says:

    PLANE CONTROLS – BIG MISTAKE SLIPED FROM YOU-FIX IT

    let say i have every control on normal….. and standart axis…..

    if i want the nose of the plane to go up, i poush RS-up
    an if whant to see the plane im pursuting i poush LB and RS-up an instead of looking up i look my fit

    when somebody look up with the gun he moves the RS stick up
    this is a basic manuvere
    why you make our lifes dificoult ?????
    when the pilot whants to look up he must push the RB + [RS-up]
    bombing target is not incloudid but its ok

    • Giorgos78 says:

      sorry mistake
      the pilot to look up is more logical to poush

      LB + [RS-up] to the direction the enemy plane moves
      any body saw this mistake ???

      what happens to people who dont like invert axis ????

  9. Giorgos78 says:

    invert axis is a stoupid thing

  10. Shwan says:

    giorgos, it’s not all about YOU want. 99% like it.. 1% don’t.. and you are one of them. I think everything is nice, stop complaining.

    • Giorgos78 says:

      i said there can be some improuvments
      have you tried to look from the plane
      they programed it wrong
      to look up from the cockpit you have to poush LB + [RS-up]
      why up?
      this is redicilous movingt the joustick up to look down

      try it and then speak again
      you know tou can make the pilot tourn only his head from first person view???

      LB + [RS-direction]

      so when you move the plane nose up (RS-up)to hunt your enemy

      to look at him tou have to poush the LB+[RS-down]

      that means the oposite direction …..mercy
      try it out!!!!!

  11. unit_one says:

    I tasted all the weapons. 5 meters from target.
    Pistols kill in 5 shots.
    SMG kill in 13 shots.
    Self loading rifles kill in 4 shots.
    Sniper rifle kill in 2 shots.
    Machinegun kill in 4 shots.

    And Im not satisfied with SMG’s. We can’t even use the sights, and those guns are very weak!
    Thats not possible even in theory! Thompson uses the same bullets as the Colt pistol, but does so little damage!

    The other gun damage are good! SMG’s are broken!

    • Gustav says:

      Those are not accurate if you said you tested them at 5 meters =)

      • unit_one says:

        What? What do you mean “not accurate”? If you encrease the distance you will need even more bullets to take down human opponent. And you said “no robot armor”. This game looks like BC all over again, but in a smaller scale.
        I changed my mind, and I will not get this game after all. Sorry DICE and Gustav. BC and 1943 have the same balance issues (1943 has better damage on some of the weapons, but the most of them are balanced to hell again) and since BC is a bigger game, it has more issues than 1943, but overall they are pretty identical…

        • Gustav says:

          I just meant that your tests results where not completly accurate or you where hitting their feet =)

          For example:
          Since the bolt action rifle that you have as “self loading rifle” is a 2 shot kill at 5 meters, 3 at other distances and 1 shot if you headshot.

          • unit_one says:

            hehe, no Gustav. The self-loading rifles are the M1 Garand and its Japanese counterpart. And I was testing the weapons on my friend, but then I discoverd that the targets in the tutorial mode have the same ammount of health like soldiers…
            I know that headshot kills instantly, but still thompson and type-100 smg’s feel like BB guns = too weak.

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