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	<title>Comments on: DICE &amp; BF1943 at SGA</title>
	<atom:link href="http://www.gustavhalling.com/2009/04/28/dice-bf1943-at-sga/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gustavhalling.com/2009/04/28/dice-bf1943-at-sga/</link>
	<description>Just another Video Game Designer</description>
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	<item>
		<title>By: Travel</title>
		<link>http://www.gustavhalling.com/2009/04/28/dice-bf1943-at-sga/comment-page-1/#comment-3925</link>
		<dc:creator>Travel</dc:creator>
		<pubDate>Sun, 05 Dec 2010 02:29:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=362#comment-3925</guid>
		<description>Hi I love this post and it was so informational and I am definetly going to save it. One thing to say the Indepth analysis you have done is greatly remarkable.Who goes that extra mile these days? Well Done.. Just another tip you caninstall a Translator Application for your Global Readers :)</description>
		<content:encoded><![CDATA[<p>Hi I love this post and it was so informational and I am definetly going to save it. One thing to say the Indepth analysis you have done is greatly remarkable.Who goes that extra mile these days? Well Done.. Just another tip you caninstall a Translator Application for your Global Readers <img src='http://www.gustavhalling.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: unit_one</title>
		<link>http://www.gustavhalling.com/2009/04/28/dice-bf1943-at-sga/comment-page-1/#comment-1973</link>
		<dc:creator>unit_one</dc:creator>
		<pubDate>Thu, 07 May 2009 07:22:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=362#comment-1973</guid>
		<description>Yes! Please make vehicles fun, and not irritating...

Can I help?</description>
		<content:encoded><![CDATA[<p>Yes! Please make vehicles fun, and not irritating&#8230;</p>
<p>Can I help?</p>
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		<title>By: Gustav</title>
		<link>http://www.gustavhalling.com/2009/04/28/dice-bf1943-at-sga/comment-page-1/#comment-1965</link>
		<dc:creator>Gustav</dc:creator>
		<pubDate>Tue, 05 May 2009 17:08:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=362#comment-1965</guid>
		<description>Our vehicles are not real copies, but the main physic is aimed to be real then we ofcourse tweak them how we think they are the most fun!

Andd i do agree about the helicopter thing in BC1, we will see what we can do in BC2 ;)</description>
		<content:encoded><![CDATA[<p>Our vehicles are not real copies, but the main physic is aimed to be real then we ofcourse tweak them how we think they are the most fun!</p>
<p>Andd i do agree about the helicopter thing in BC1, we will see what we can do in BC2 <img src='http://www.gustavhalling.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: unit_one</title>
		<link>http://www.gustavhalling.com/2009/04/28/dice-bf1943-at-sga/comment-page-1/#comment-1953</link>
		<dc:creator>unit_one</dc:creator>
		<pubDate>Sat, 02 May 2009 04:48:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=362#comment-1953</guid>
		<description>I forgot about helicopters...
7) Why does the helicopter make those stupid rotations after it was lethally hit? By the time he is doing those manewers the pilot should had already catapulted to savety! And again, like all vehicles it explodes. I think that the helicopter should be disabled and fall to the ground, allowing the pilot and his gunman to escape.</description>
		<content:encoded><![CDATA[<p>I forgot about helicopters&#8230;<br />
7) Why does the helicopter make those stupid rotations after it was lethally hit? By the time he is doing those manewers the pilot should had already catapulted to savety! And again, like all vehicles it explodes. I think that the helicopter should be disabled and fall to the ground, allowing the pilot and his gunman to escape.</p>
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	<item>
		<title>By: unit_one</title>
		<link>http://www.gustavhalling.com/2009/04/28/dice-bf1943-at-sga/comment-page-1/#comment-1951</link>
		<dc:creator>unit_one</dc:creator>
		<pubDate>Fri, 01 May 2009 20:32:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=362#comment-1951</guid>
		<description>You are right - game customisation would be awesome!
Thank you for making a comment!</description>
		<content:encoded><![CDATA[<p>You are right &#8211; game customisation would be awesome!<br />
Thank you for making a comment!</p>
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	<item>
		<title>By: M0t0rBreath</title>
		<link>http://www.gustavhalling.com/2009/04/28/dice-bf1943-at-sga/comment-page-1/#comment-1950</link>
		<dc:creator>M0t0rBreath</dc:creator>
		<pubDate>Fri, 01 May 2009 20:26:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=362#comment-1950</guid>
		<description>They did say they wanted to improve the vehicles and weapons. Although I do agree with Unit, I disagree as to making the vehicles too real. I think vehicles are meant to have fun not too really copy real life vehicles 100%. It they have the mod tools then you can make your own mod and make the vehicles as real was you want.</description>
		<content:encoded><![CDATA[<p>They did say they wanted to improve the vehicles and weapons. Although I do agree with Unit, I disagree as to making the vehicles too real. I think vehicles are meant to have fun not too really copy real life vehicles 100%. It they have the mod tools then you can make your own mod and make the vehicles as real was you want.</p>
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	<item>
		<title>By: unit_one</title>
		<link>http://www.gustavhalling.com/2009/04/28/dice-bf1943-at-sga/comment-page-1/#comment-1949</link>
		<dc:creator>unit_one</dc:creator>
		<pubDate>Fri, 01 May 2009 19:08:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=362#comment-1949</guid>
		<description>Gustav, the battlefield series got good vehicles. But they all have major flaws, sorry, that is true.
There are not many FPS games with vehicles.
And usually there are not as many vehicles as in Battlefield. (I don&#039;t know about Armed assault or Operation flashpoint, I never played them -PC is too weak)
But I have a PS3 and I do want to receive a quality product.
Half-life 2 and Episode one, Killzone 2, Farcry 2, Fear 2 had something...Well Bad Company 2 should have good vehicles and weapons!

Dont be mad, please, but here are the issues with vehicles in Bad Company...
1) The vehicles seem to be very light. It looks like a Moon Buggy riding on the surface of the mood (especially the DVP).
2) Vehicles have bad hitpoins (shooting at the windous of a Hummer or similar type of transport will result in total destruction in the following explosion. Those vehicles are ment to protect the inhabitants and not explode from a gunfire...)
3) Similar effects are applied to the heavy armored vehicles sutch as IFV and Tanks, please... they should be disabled (no moving, no operating the turrets) and catch fire, allowing a human to get out of it. Exploding should be happening from &quot;overkill&quot; from a JDAM, big explosives.
4) Vehicles in Bad Company are too slow.
5) Vehicles in Bad Company are too weak.
6) Patrol boats explode in flames when hit in the hull. (they should just sink)
Those kind of things with vehicles and weapons do not make the game fun. Opposite this is getting more and more annoying and irritating each time I&#039;m playing the multiplayer. (The single player was awesome -exept for the stupid teammate bots)
I&#039;m not bashing the Bad Company. It is just, I was hoping for a more fun game looking at all those commercials and trailers. 
Bad Company 2 will be out in Q4, the developers still have atleast 150 days to complete it. I am constantly searching for a new information, but it is too early. I wanted to offer an idea about Normal mode, and Simulation Mode. The first could be named &quot;Bad Company&quot; and the second &quot;Serious Things&quot;. But I did not get any feedback from EA or DICE...
Gustav, please answer, should I keep trying to help and provide feedback, or just leave everything to the developers and their ideas?</description>
		<content:encoded><![CDATA[<p>Gustav, the battlefield series got good vehicles. But they all have major flaws, sorry, that is true.<br />
There are not many FPS games with vehicles.<br />
And usually there are not as many vehicles as in Battlefield. (I don&#8217;t know about Armed assault or Operation flashpoint, I never played them -PC is too weak)<br />
But I have a PS3 and I do want to receive a quality product.<br />
Half-life 2 and Episode one, Killzone 2, Farcry 2, Fear 2 had something&#8230;Well Bad Company 2 should have good vehicles and weapons!</p>
<p>Dont be mad, please, but here are the issues with vehicles in Bad Company&#8230;<br />
1) The vehicles seem to be very light. It looks like a Moon Buggy riding on the surface of the mood (especially the DVP).<br />
2) Vehicles have bad hitpoins (shooting at the windous of a Hummer or similar type of transport will result in total destruction in the following explosion. Those vehicles are ment to protect the inhabitants and not explode from a gunfire&#8230;)<br />
3) Similar effects are applied to the heavy armored vehicles sutch as IFV and Tanks, please&#8230; they should be disabled (no moving, no operating the turrets) and catch fire, allowing a human to get out of it. Exploding should be happening from &#8220;overkill&#8221; from a JDAM, big explosives.<br />
4) Vehicles in Bad Company are too slow.<br />
5) Vehicles in Bad Company are too weak.<br />
6) Patrol boats explode in flames when hit in the hull. (they should just sink)<br />
Those kind of things with vehicles and weapons do not make the game fun. Opposite this is getting more and more annoying and irritating each time I&#8217;m playing the multiplayer. (The single player was awesome -exept for the stupid teammate bots)<br />
I&#8217;m not bashing the Bad Company. It is just, I was hoping for a more fun game looking at all those commercials and trailers.<br />
Bad Company 2 will be out in Q4, the developers still have atleast 150 days to complete it. I am constantly searching for a new information, but it is too early. I wanted to offer an idea about Normal mode, and Simulation Mode. The first could be named &#8220;Bad Company&#8221; and the second &#8220;Serious Things&#8221;. But I did not get any feedback from EA or DICE&#8230;<br />
Gustav, please answer, should I keep trying to help and provide feedback, or just leave everything to the developers and their ideas?</p>
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	<item>
		<title>By: M0t0rBreath</title>
		<link>http://www.gustavhalling.com/2009/04/28/dice-bf1943-at-sga/comment-page-1/#comment-1948</link>
		<dc:creator>M0t0rBreath</dc:creator>
		<pubDate>Fri, 01 May 2009 17:36:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=362#comment-1948</guid>
		<description>They have gotten better since bf2. BC1 sounds amazing and the graphics as well. I can&#039;t wait to try on a PC with a soundcard! 

As for MAG, it&#039;ll be good just to try it out but I honestly think it might be too much. If they add where you can choose the player count like bf2, then more ppl would be playing with a lot less players. 

The thing that makes Bf2 and 1942 really good is the diversity of what you can do in the battlefield. You can accomplish objectives in different ways. Don&#039;t forget, teh vehicles awesome too. Who ever thought of controlling the TV missile in a chopper is a genius. I just hope the next big PC battlefield game has alll those things I mentioned and more. I hope we see continued support for future BF games like you guys are doing now.</description>
		<content:encoded><![CDATA[<p>They have gotten better since bf2. BC1 sounds amazing and the graphics as well. I can&#8217;t wait to try on a PC with a soundcard! </p>
<p>As for MAG, it&#8217;ll be good just to try it out but I honestly think it might be too much. If they add where you can choose the player count like bf2, then more ppl would be playing with a lot less players. </p>
<p>The thing that makes Bf2 and 1942 really good is the diversity of what you can do in the battlefield. You can accomplish objectives in different ways. Don&#8217;t forget, teh vehicles awesome too. Who ever thought of controlling the TV missile in a chopper is a genius. I just hope the next big PC battlefield game has alll those things I mentioned and more. I hope we see continued support for future BF games like you guys are doing now.</p>
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	<item>
		<title>By: Gustav</title>
		<link>http://www.gustavhalling.com/2009/04/28/dice-bf1943-at-sga/comment-page-1/#comment-1947</link>
		<dc:creator>Gustav</dc:creator>
		<pubDate>Fri, 01 May 2009 16:55:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=362#comment-1947</guid>
		<description>can you meantion a FPS game that have more fun vehicles? =)</description>
		<content:encoded><![CDATA[<p>can you meantion a FPS game that have more fun vehicles? =)</p>
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	<item>
		<title>By: unit_one</title>
		<link>http://www.gustavhalling.com/2009/04/28/dice-bf1943-at-sga/comment-page-1/#comment-1946</link>
		<dc:creator>unit_one</dc:creator>
		<pubDate>Thu, 30 Apr 2009 21:31:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gustavhalling.com/?p=362#comment-1946</guid>
		<description>The only &quot;real&quot; thing about Battlefield vehicles is the model itself and most of the sound effects, the physics and armament are no good...</description>
		<content:encoded><![CDATA[<p>The only &#8220;real&#8221; thing about Battlefield vehicles is the model itself and most of the sound effects, the physics and armament are no good&#8230;</p>
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