TGR talks to EA

TGR had a quick chat with an EA representative at Comic-Con and have posted it at their website with some wrong facts.

So Battlefield 1943 was just announced last week. Is this mostly a remake of 1942 or does it offer any changes to the original?
EA: It uses some of 1942’s maps: Wake Island, Water Canal, and Iwo Jima. It’s kind of a condensed version of the original.

Just to make it clear, Battlefield 1943 is being released with Wake Island, Guadalcanal and Iwo Jima, dont know what “Water canal” is =)
And we are not in any way related or trying to be like BF:heroes, dont worry.

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3 Responses to “TGR talks to EA”

  1. Jon says:

    I just wanted to thank you so much for answering so many questions from the community, Mr. Halling. I have just stumbled upon this blog while doing a random google search, and it is truly amazing. As an aspiring game designer (though who isn’t nowadays? :P ) DICE Stockholm looks like an amazing place to work. I have read through the many pages of your blog, and am now thoroughly excited to play BF 1943. Thanks again!

  2. Leki says:

    yup its nice…but any ETA on when the rest of our questions will be answered on this site?

    ta.

    • Gustav says:

      We are planning for dev blogs now actually and I will collect and answer community questions when it’s my turn!
      But right now I’m not allowed to comment more about “new” questions.

      I think that my producer and lead designer will go first then it’s my turn!

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